Joker, The leader of the leader of the Persona-wielding Phantom Thieves of Hearts in Persona 5
Sora, The Heart Protecting Keyblade-wielding, guardian of light in Kingdom Hearts
These two heroes have enormous strength of heart, and I'm here to go over who I think has the stronger heart and would win a DEATH BATTLE!
Before We Begin
Background
Joker
Ren Amamiya was just an ordinary high school student. That was until one day he came across a man forcing himself on a woman, and since Ren has a heart with a strong sense of justice; he couldn't just look the other way. This man turned out to be an influential politician with who lead a criminal organization named Masayoshi Shido. This however, led to Ren's arrest as Shido fell and injured himself and sued him. This led to Ren's expulsion from his current high school and his transfer to his new school Shujin Academy, where on his first day of school he and his new friend Ryuji Sakamato accidently enter the Metaverse, an alternate realm based on the collective unconscious. It's in this realm where Joker first awakens to the power of Persona in order to save Ryuji from Kamoshida. In Persona 5 the Metaverse takes the form of Palaces, alternate realms based on real world locations, with a central Palace of the collective unconscious being based on the Shibuya underground. This realm also takes the form of what the ruler sees it as. For some examples, the Thieves' first target Suguru Kamoshida saw Shujin Academy as his castle, and Shido sees the Diet building as his ship. After changing Kamoshida's heart alongside Ryuji (Skull), their talking cat ally Morgana (Mona) and their friend Ann Takamaki (Panther) they decide to stick around and form the Phantom Thieves of Hearts.
This lead to Joker making a bunch of new friends and getting new teammates, such as Yusuke Kitagawa (Fox), Makoto Niijima (Queen), Futaba Sakura (Oracle), Haru Okumura (Noir), Goro Akechi (Crow) also not really, Sumire Yoshizawa (Violet) who doesn't join until the final Palace of Royal, in Persona 5 Tactica, Erina and Toshiro (they don't have code names) and in Persona 5 Strikers, the AI Sophia (Sophie) and Zenkichi Hasegawa (Wolf). After gaining these allies and more civilian allies called Confidants, up until meeting Haru and having her join the Thieves try and change her father Kunikazu Okumura's heart so she wouldn't be married off to a horrible man. And when the Thieves do succeed tragedy strikes as he undergoes a mental shutdown and dies live on TV during a press conference that was set up as the result of the Phantom Thieves changing his heart. However the Phantom Thieves were not the ones who killed Okumura, that was Goro Akechi, who blackmailed his way into the Phantom Thieves. It was around this time where the events of Persona Q2 happen, where the Phantom Thieves meet and join forces with S.E.E.S. and the Investigation Team. Which are the casts of Persona 3 and 4, but due to time travel and not being allowed to know details of the future for the 3 and 4 casts, they all end up with their memories of these events wiped at the end of the game. Akechi also secretly planned to kill Joker after arresting him. But Joker was able to immediately able to see through this plan and come up with a plan of his own to trick Akechi into thinking that he killed him, when in actuality Joker was still alive. This lead to Joker and the Thieves learning that Akechi worked for Shido who wanted to use the Metaverse for his own gain, including manipulating his way into becoming the main candidate for Prime Minister of Japan. So Shido became their next and assumedly "final" target.
One day Shido showed up to give a speech around Leblanc, a cafe where Joker and his friends hang out and where Ren lives. Since they were having trouble figuring out the keywords to access Shido's Palace, Ryuji, Haru and Joker decide to go see him speak to get some ideas, this makes Joker finally remember that Shido was the one who sued him all those months ago, making this last heist even more personal for him specifically. In Shido's Palace Akechi finally realizes he was tricked and confronts the Phantom Thieves. They engage in battle where Akechi reveals he also has the power to use more than one persona, however this ends in his defeat as the Phantom Thieves were able to beat him. Immediatley after this Akechi sacrifices himself for the Phantom Thieves in order for them to change the heart of his father. After this the Phantom Thieves do successfully do change his heart even after Shido separates Joker from his teammates, Joker was able to defeat him, and Shido later confessed all of his crimes. This however, seemingly did not stop the public from wanting Shido to become Prime Minister and he wasn't able to be prosecuted due to his organization claiming he needed a psychiatric evaluation. This led to Morgana realizing that in order to change the hearts of the public, they needed to erase Mementos, the Palace of the Public.
So the Phantom Thieves went to the depths of Mementos, where they encounter the Holy Grail, who was being supported by the masses and was constantly healing itself during their fight. It then proceeded to send the Thieves back to the real world and then fuse the real world with Mementos. And since the cognitive and real worlds had become one and the masses denied the existence of the Phantom Thieves, they faded from existence. However, this doesn't stop Joker as when he fades, he wakes up in the Velvet Room, where Igor orders his execution. But Joker summons his will and then is able to reveal the true form of his Velvet Room attendants, Caroline and Justine by fusing them back into Lavenza. Lavenza then reveals that the Igor that has been present throughout Ren's adventure was a fake and was actually the Holy Grail itself. Once the fake Igor leaves Ren goes to find his teammates and restore their willpower. They then leave the Velvet Room to once again go and fight the Holy Grail, even overcoming it being able to heal itself, as they cut it's wires to the masses. However, the fight was just beginning as the Holy Grail transforms into the God of Control Yaldabaoth whose enormous stature was even able to reach the clouds in the sky and he was able to nearly defeat the Phantom Thieves. However the public's belief in the Phantom Thieves had went from 0% to 100% which reinvigorates the Thieves and Joker in particular. As he summons Arsene, his starting Persona and broke the chains surrounding him it unleashed his true power and Arsene transforms into his ultimate Persona, Satanael who was even able to match Yaldabaoth in stature. Ren and Satanael proceed to shoot Yaldabaoth through the head and kills him, erasing the Metaverse in the process.
However Ren's friend and counselor, Takuto Maruki fully awakened to his Persona on the day that reality merged with the cognitive world and his Persona had the power to alter reality through cognition. And he was able to alter reality back to the point where the fusion of it and the cognitive world wasn't fully undone. After doing this Maruki then altered the very fabric of reality in order to bring about a world that he believes would bring everyone happiness through his own view. However, Ren and Akechi who is now seemingly alive were able to see through this reality and realize it wasn't what it was supposed to be and was able to get his teammates to realize it too. And they decide to stop Maruki as they don't see the reality Maruki created as a utopia. So the Thieves go through Maruki's Palace and even awaken to their third Personas if you maxed out their Confidants. On the Eve of when Maruki's reality would become permanent, he visits Ren at Leblanc one last time to try and convince him one last time to accept his reality. In order to get him to accept it, as a last resort he reveals that Akechi is most likely only alive because he created this new reality and if they oppose him Akechi could die for good. This does not deter Akechi in the slightest and Ren also expresses his desire to oppose Maruki, so they finally fight Maruki and his Persona, Azathoth manage to win. After this Maruki manages to evolve his Persona into Adam Kadmon in a similar manner as to what Joker had done prior. But his effort was futile as the Phantom Thieves are still able to defeat him. But Maruki had one last trick up his sleeve, he fused with Adam Kadmon in order to fully use its power to the fullest extent and is nearly able to defeat the Thieves but they are able to realize his weakness as all of its defenses drop when attacking so the Thieves stall out his attack by using their Persona's to imbue their strength and have Joker use his grappling hook to reach attack Kadmon's head which his defenseless and shoot him through its head in order to knock Maruki out of Adam Kadmon. Then Joker had one final fist fight with Maruki in order to help Maruki kill his regrets. After this the fusion of reality and the Metaverse finally becomes undone once again and the Metaverse is once again erased, and reality is now back to its previous state before Maruki altered it.
After everything that happened in Maruki's reality reverted to what should've happened instead, which included Ren going to juvenile hall in order to testify about the Metaverse in order to properly prosecute Shido. After all of his friends he made throughout his year in Tokyo campaign to get him released from juvie; The police and journalists are able to find the woman who claimed that Ren intentionally hurt Shido and she recanted that testimony, making Ren a free man. And clearing him of his criminal record.
So once Ren was free and he was about a week from going back to his home in the country the Thieves are transported to a world inside of the mind of a politician named Toshiro Kasukabe. The Thieves then go through Toshiro's mind to try and find their way back home, where they learn that the struggles they're going through were being orchestrated by a god born of mankind's desire for tranquility, Salmael. The Thieves and their new allies Toshiro and Erina do battle with the god and are able to defeat him and return back to the real world. After those events Ren and Morgana says goodbye to all of the friends he made and heads back home for the next couple of months
During Ren and the Phantom Thieves' summer break, Ren goes back to Tokyo to spend the break with his friends. However, this break quickly turns into having to do business as Ren, Ryuji and Morgana enter a new Metaverse that was created using the AI EMMA by Akira Konoe. And this Metaverse was slightly different as instead of Palaces, the alternate realms were called Jails. They also function differently as Jails are based on cities, compared to locations and buildings like Palaces are. And Jails don't have Treasures and instead have Desires that the Monarchs stole from the people in the city. And the last difference is that when the Desires are sent back to the people and the Monarch returns to itself in the real world the Jail doesn't collapse like Palaces did when their Treasures were stolen. And because these Jails existed and took Desires from the people the Thieves were being scapegoated for the countrywide change of heart epidemic. In order to clear their names the Phantom Thieves traversed through Japan on a road trip in order to find new Jails and give the people their Desires back. This culminated in Osaka as the Phantom Thieves fought Akira Konoe, the head of Maddice, which is the company that developed the Metaverse Jail function into EMMA. They were able to defeat him, however EMMA had basically ascended into Godhood and became the Demiurge like the Holy Grail before it. And using this new power it also merged the Metaverse with Reality and stole the public's Desires. So Joker and the Phantom Thieves fight the Demiurge and are able to defeat it with Joker dealing the final blow. After this a couple of days go by and it marks the end of Ren's summer vacation and he and Morgana head back to his hometown with the promise that he will meet his friends again.
Sora
Experience/Skill/Battle IQ
Joker
Sora
In terms of experience Sora has been battling the forces of darkness with the Keyblade for a little over a year now. Although he has significantly more experience with his fighting style thanks to all of the years of dueling with Riku, which is the fighting style he adopts when using the Keyblade. While he might not be the sharpest tool in the shed, his combat IQ is nothing to scoff at. He can adapt to pretty much any situation and one of his greatest weapons is his skill at improvising by using what's in his environment to mow down Heartless and Nobodies like it's nothing with his Reaction Commands. He can even use these to attack the forces of darkness with their own allies like he does in The Battle of 1,000 Heartless. Another example is dropping a giant chandelier on a Heartless and spinning it so hard it goes flying. All in all, while Sora might not be the brightest he is still an exceptional fighter in his own right.
Arsenal/Equipment
Joker
Phantom Thief Attire
Metaverse Navigator
Knife
Handgun
Grappling Hook
Infiltration Tools
Sora
Special KHII Outfit
Special KHIII Outfit
Keyblades & Shotlocks
Kingdom Key
Hero's Origin
Shooting Star
Favorite Deputy
Ever After
Happy Gear
Crystal Snow
Hunny Spout
Nano Gear
Wheel of Fate
Starlight
Grand Chef
Classic Tone
Oathkeeper
Oblivion
Ultima Weapon
X-blade
Powers/Abilities
Joker
Personas/Wild Card
Joker's main abilty is to summon his Personas. A Persona is ones inner self called a Shadow as everyone has one, tamed and manifest This can also be seen as the power of one's heart. Typically only one heart exists per person so a person can only wield one Persona, however Joker and a few others have a special abilty called the Wild Card. The Wild Card ability allows Joker to wield more than one Persona and at most he has close to 300 of them. Joker also has the ability to switch out these Personas for a different one because of this ability. But for the sake of me not going insane and wanting to touch grass I'm only going to go over Joker's starting Persona, the ultimate Personas he gets for maxing out his confidants, some other Personas I think would be interesting and his true Ultimate Persona
Arsene
Joker's starting Persona which he awakened to protect Ryuji from Kamoshida. He is based on the gentleman thief from the novels of Maurice Leblanc. He specializes in Curse spells and is weak to Ice and Bless spells.
Jack Frost
Hee-ho! Jack Frost is one of the earliest Personas Joker can get, part of the "Jack" series of Personas and is basically Atlus's mascot. He specializes in and nulls Ice attacks and is weak to Fire attacks.
Jack-o'-Lantern
Another early Persona and another part of the Jack series, He specializes in and drains Fire attacks, but is weak to Wind and Ice attacks.
King Frost
Another Persona from the "Jack" series. He rules over an infinite amount of Jack Frost's and is able to freeze the world but is unaware of his power due to his naiveness. He specializes in and drains Ice attacks and is immune to Bless attacks.Black Frost
The final and strongest Persona of the "Jack" series. He is a Jack Frost that remembered his true nature as a demon and becomes evil. He specializes in and absorbs Ice attacks, reflects Fire and Curse attacks and blocks Nuclear attacks.
Yoshitsune
One of Joker's more powerful Personas, he is based on the samurai from the 12th century. He specializes in and is invulnerable to physical attacks, and reflects electricity and bless attacks. He also has a special skill called Hassou Tobi which attacks his opponent eight times in a row.
Vishnu
One of Joker's Ultimate Personas. It represents Joker's bond with the fake Igor. He is a major Hindu god and acts as the protector and preserver of the universe. He absorbs Ice, blocks Bless and Curse and is weak to Fire attacks.
Futsunushi
This Persona represents Joker's bond with Morgana. He specializes in physical attacks and buffing Joker's power and is weak to nuclear attacks.
Cybele
This Persona represents Joker's bond with Makoto. She's the Phrygian goddess of the earth and had Attis as her priest and lover until he was forced to marry another leading to her making Attis go mad. She specializes in recovery/healing spells. She blocks Bless and is weak to Electricity.
Mother Harlot
This Persona represents Joker's bond with Haru. She specializes in Ice, reflects Electricity, blocks Curse and is weak to Bless.
Odin
Kohryu
This Persona represents Ren's familial like bond with Sojiro Sakura. This dragon has the might to move all of creation. It both specializes in and is weak to Psychokinetic skills. He also reflects Electricity and blocks Nuclear and Bless skills.
Ishtar
This Persona represents Joker's bond with Ann. She is the Mesopotamian goddess of war and love and specializes in healing/recovery skills. She blocks Electricity but is weak to Wind
Chi You
This Persona represents Joker's bond with Ryuji. He is a Chinese god of war who has invented many weapons. He specializes in and is immune to Psychokinetic skills and is weak to Nuclear skills.
Metatron
This Persona represents Joker's complicated bond with Akechi. He is the greatest angel in Judeo-Christianity and the Voice of God. He specializes in Bless skills and instakills, reflects Wind skills, absorbs Psychokinetic and Nuclear skills and is weak to Electricity and Curse skills.
Ongyo-Ki
This Persona represents Joker's familial-like bond with Futaba Sakura. He specializes in physical and buff skills and reflects both bless and curse skills.
Lakshmi
This Persona represents Ren's bond with the fortune teller Chihaya Mifune. She's the Hindu goddess of beauty and good fortune and also Vishnu's wife. She specializes in recovery skills, resists ice and bless skills but is weak to fire.
Zaou-Gongen
This Persona represents Joker's bond with his Velvet Room attendant Lavenza. He specializes in and reflects fire skills, blocks bless and curse skills but is weak to electricity skills.
Attis
This Persona represents Ren's bond with his weapons dealer Munehisa Iwai. He's a Phrygian god who symbolizes life, death, and rebirth. He was pined after by Cybele but rejected her which led to Cybele driving him mad, and Attis cutting certain body parts off leading to his death before being revived by Cybele. He specializes in and blocks fire skills, reflects wind and is weak to curse.
Alice
This Persona represents Ren's bond with his doctor and physician Tae Takemi. She specializes in Curse instakill skills and has a unique skill called Die For Me! She reflects Curse skills, resists Psy and Nuke and is weak to Bless.
Ardha
This Persona represents Ren's bond with his homeroom teacher and part time maid, Sadayo Kawakami. It is a god of dual gender whose body is half Shiva the destroyer and the other half is his wife Parvati. They are immune to ice and electricity skills and resist physical skills.
Beelzebub
This Persona represents Ren's bond with the reporter Ichiko Ohya. He is the Demonic Lord of the Flies. He specializes in and reflects curse skills, absorbs fire skills but is weak to bless skills.
MadaThis Persona represents Ren's bond with his gun wielding teacher, Shinya Oda. He is a giant Hindu monster with a mouth large enough to swallow the universe. He specializes in and absorbs fire skills, blocks nuke skills, resists Psy skills and is weak to Ice skills.
Maria
This Persona represents Joker's bond with Sumire. She is the maternal figure of Christianity. She specializes in healing skills and allows Joker to regenerate his health and SP. She absorbs Bless, blocks Wind and is weak to Fire
Vohu Manah
This Persona represents Ren's bond with Maruki. This thing is apparently a divine spark that reveals revelations from God. It absorbs Bless, blocks Curse and is weak to Wind.
Lucifer
One of the strongest Personas Joker can get. It represents Ren's bond with popular shogi player Hifumi Togo. He is the original fallen angel after rebelling against God and suffering defeat. He now waits for his second chance to challenge God. He comes with an exclusive Almighty spell called Morning Star. Almighty moves are skills that can bypass any magical defenses, including the magic reflecting skill Makarakarn and the Omnipotent Orb which bends the laws of the universe to protect its wielder. He absorbs Curse, blocks Physical and Gun but is weak to Bless
Satanael
Joker's Ultimate Persona and the culmination of all of his bonds. Satanael comes with a unique Almighty spell called Sinful Shell, a bullet made of all seven deadly sins that can even pierce a god. In gameplay he either blocks, absorbs or resists every damage type in the game but in lore he is completely impervious to damage as he was able to block an Almighty move. And like I went over with giving Sora the X-blade and Joker's gun infinite ammo, I'm going to be using everything at their strongest, so I will be using the giant impervious Satanael form.
Velvet Room
Joker has the ability to enter the Velvet Room, which is a room that exists outside of space and time. It also reflects the current state of the guests heart. Gameplay wise he can only enter the room in certain locations but lore-wise he can enter the room whenever, be it physically or more commonly mentally due to a contract that links him to the room. He was even able enter it mid-battle against Shadow Kamoshida in the anime and even fused a new Persona.
Trickster Nature
Joker is the the Trickster. This a being who can change their fate and the fate of others. His most well known example of altering fate is being able to alter the fortune teller Chihaya Mifune's predictions, who previously had a 100% rate of being able to tell fortune correctly. In Persona 5 Tactica it's revealed in Joker's character memo that he was given the moniker of Trickster because of his ability to alter fate. Also after defeating Maruki, who had become a reality warping god stronger than Yaldabaoth, Maruki stated he would lose if he were to try and fight the Thieves again.Confidant Abilities
Third Eye
An ability given to Joker by the fake Igor/God of Control. He can use this ability to highlight objects of interest, see the power level of his enemies relative to himself and see things that would normally be invisible to the naked eye. He can even use this to cause time to slow from his perspective.
Down Shot
An ability Joker gets from learning from Shinya Oda. This ability automatically downs Joker's opponent. He can use it a maximum of three times per Palace or Mementos infiltration.
Mindfulness
An ability Joker gains from his mental training with Maruki. This gives Joker a chance to recover his SP when it's low. An extension of this ability is called Wakefulness which raises the amount of SP Joker can recover.
Detox

Another ability Joker gains from his mental training with Maruki. This gives Joker the chance to immediately recover from any status ailment. An extension of this ability is called Detox DX, which raises the chance of Joker immediately recovering from status ailments.
Status Ailments
And speaking of status ailments, Joker can use his various Personas in order to inflict status ailments on his enemies, for the sake of not making this blog ungodly fu**ing long, I'm only going to go over a couple I think are important to mention.
Burn
This status effect can happen as a result of Joker using fire spells, it causes his opponent to lose 10% of their HP over time until it gets dispelled
Freeze
Joker can inflict this status ailment on his enemies as a result of using ice spells. It causes his opponent to be immobilized for a brief period of time or until Joker hits them.
Shock
Joker can inflict this ailment as a result of using electricity skills on his enemies. It causes the enemy's movement to slow down dramatically.
Sleep
This ailment does what it says, it makes the target go to sleep, immobilizing them for a short period of time or until they get hit similar to freeze. Joker can inflict it this status ailment with the spells Dormina, Lullaby or Phantom Snow.
Forget
This ailment also does what it says, which is make the target forget how to use skills and makes Persona users forget how to summon their Personas. Joker can inflict this ailmentSupport Skills
Joker can use support skills in order to buff his stats, debuff his enemies stats, heal from damage, recover from status ailments and even reflect damage. For brevity's sake I'm only going to list a couple of these skills.
Diarahan
Amrita Drop
Salvation
This skill both heals all of Joker's HP and also heals Joker from any status ailments inflicted on him at the same time.Tarukaja
Rakukaja
Sukukaja
This skill increases Joker's speed for a short period of time.
Heat Riser
This skill increases all three of Joker's attack, defense and speed stats at the same time for a short period of time.
Dekaja
Rakunda
Tarunda
Sukunda
Debilitate
Dekunda
This skill nullifies any stat decreases that Joker can be inflicted with, including the use of Debilitate.
Tetrakarn
This skill erects a shield that blocks and reflects a physical or gun attacks aimed at Joker for one attack and then the shield dispels.
Makarakarn
This skill does the same thing as Tetrakarn but with magic spells rather than physical or gun skills. Although it cannot protect Joker from the use of Almighty spells.
Charge
Concentrate
Sora
Magic/Status Ailments
With his Keyblade Sora has the ability to use magic spells which can cause status ailments. Again for the sake of wanting to go outside I'm only going to go over his recurring spells and some exceptions I think are relevant enough to talk about.
Firaga
Sora fires a massive fireball at his opponent, it also has a chance to inflict the burn status effect which does damage over time until it goes away.
Thundaga
Sora summons lightning bolts to strike his enemies. It also has a chance of inflicting the electrify status effect which causes the enemy to move significantly slower, and if they make contact with their ally the electricity discharges and takes 20% of the HP of everyone hit and ends the status effect.
Blizzaga
Sora shoots a chunk of giant ice at his target, it has a chance to inflict the freeze status effect which immobilizes the victim by capturing them in ice and the status effect ends once they are hit.
Curaga
This spells restores Sora's HP back to full, but as a trade-off it also takes all of Sora's MP to use making enter the MP recharge state, but he can get his MP back to normal by attacking his opponents.Glide
This spell allows Sora to fly and glide above the ground which is useful for dodging attacks or running away at high speeds.
Aeroga
This spell lets Sora summon a gust of wind to attack his enemies, and he can even jump into the wind to gain even more air in his jump.
Gravity
Zero Gravity
This spell is creates a field of zero-gravity which sends Sora's opponents mid-air where they lose HP over time and if they're hit in this state there's a chance the confuse status effect could be inflicted. This status effect makes Sora's opponent either attack their allies or help him.
Stopga
Magnet
Water
This spell surrounds Sora in a barrier of water before he shoots a blast of it that homes in on his enemy.
Reflect
This spell surrounds Sora in a barrier of light that blocks and reflects any incoming damage back on the attacker.
Sleep
This spell puts all surrounding enemies to sleep which immobilizes the victim for a period of time or until they are hit similar to freeze.Esuna
Arsene
Jack Frost
Jack-o'-Lantern
King Frost
Black Frost
Yoshitsune
Vishnu
Futsunushi
Cybele
Mother Harlot
Odin
Kohryu
Ishtar
Chi You
Metatron
This Persona represents Joker's complicated bond with Akechi. He is the greatest angel in Judeo-Christianity and the Voice of God. He specializes in Bless skills and instakills, reflects Wind skills, absorbs Psychokinetic and Nuclear skills and is weak to Electricity and Curse skills.
Ongyo-Ki
Lakshmi
Zaou-Gongen
This Persona represents Joker's bond with his Velvet Room attendant Lavenza. He specializes in and reflects fire skills, blocks bless and curse skills but is weak to electricity skills.
Attis
Alice
This Persona represents Ren's bond with his doctor and physician Tae Takemi. She specializes in Curse instakill skills and has a unique skill called Die For Me! She reflects Curse skills, resists Psy and Nuke and is weak to Bless.
Ardha
This Persona represents Ren's bond with his homeroom teacher and part time maid, Sadayo Kawakami. It is a god of dual gender whose body is half Shiva the destroyer and the other half is his wife Parvati. They are immune to ice and electricity skills and resist physical skills.
Beelzebub
This Persona represents Ren's bond with the reporter Ichiko Ohya. He is the Demonic Lord of the Flies. He specializes in and reflects curse skills, absorbs fire skills but is weak to bless skills.
This Persona represents Ren's bond with his gun wielding teacher, Shinya Oda. He is a giant Hindu monster with a mouth large enough to swallow the universe. He specializes in and absorbs fire skills, blocks nuke skills, resists Psy skills and is weak to Ice skills.
Maria
Vohu Manah
This Persona represents Ren's bond with Maruki. This thing is apparently a divine spark that reveals revelations from God. It absorbs Bless, blocks Curse and is weak to Wind.
Lucifer
Satanael
Joker's Ultimate Persona and the culmination of all of his bonds. Satanael comes with a unique Almighty spell called Sinful Shell, a bullet made of all seven deadly sins that can even pierce a god. In gameplay he either blocks, absorbs or resists every damage type in the game but in lore he is completely impervious to damage as he was able to block an Almighty move. And like I went over with giving Sora the X-blade and Joker's gun infinite ammo, I'm going to be using everything at their strongest, so I will be using the giant impervious Satanael form.
Velvet Room
Trickster Nature
Confidant Abilities
Third Eye
Down Shot
Mindfulness
An ability Joker gains from his mental training with Maruki. This gives Joker a chance to recover his SP when it's low. An extension of this ability is called Wakefulness which raises the amount of SP Joker can recover.
Detox

Another ability Joker gains from his mental training with Maruki. This gives Joker the chance to immediately recover from any status ailment. An extension of this ability is called Detox DX, which raises the chance of Joker immediately recovering from status ailments.
Status Ailments
Burn
Freeze
Shock
Sleep
Forget
Support Skills
Joker can use support skills in order to buff his stats, debuff his enemies stats, heal from damage, recover from status ailments and even reflect damage. For brevity's sake I'm only going to list a couple of these skills.
Diarahan
Amrita Drop
Salvation
Tarukaja
Rakukaja
Sukukaja
Heat Riser
Dekaja
Rakunda
Tarunda
Sukunda
Debilitate
Dekunda
Tetrakarn
Makarakarn
Charge
Concentrate
Sora
Magic/Status Ailments
Firaga
Thundaga
Blizzaga
Curaga
Glide
Aeroga
Gravity
Zero Gravity
Stopga
Magnet
Water
Reflect
Sleep
Esuna
The Power of Waking
This power allows Sora to wake sleeping hearts like he did with Ventus, and he can also use it to build his body back after being torn in conceptual pieces and restore destroyed hearts. He can even use this power to send himself and his allies back in time meaning Sora can use it to Time Travel. This is important because in order to normally Time Travel in Kingdom Hearts one would have to dispose of their body and send only their heart into either the past or future but Sora wouldn't have to do that thanks to the power of waking.Forms
Joker
Ren Amamiya
When he's not parkarouing around Palaces and Jails and mowing down Shadows, Ren is a normal schoolboy who just likes to spend time with his friends and do activities like going to the batting cages, playing darts and playing billiards. Sora
Drive Forms
Valor Form
The first Drive Form Sora gets. It focuses on offense and allows him to dual-wield Keyblades but as a drawback he cannot use spells in this form.
Wisdom Form
This form allows Sora to glide across the floor with enchanced speed and enhances his magical abilities. He also shoots magic bullets rather than melee attacks, although he can only use one Keyblade in this form.
Antiform
Unlike his other Drive Forms, he cannot enter this Form of his own volition as it activates randomly. This form is probably the worst one Sora is able to use, this is because this form takes away his Keyblade, his ability to guard and he cannot revert from this form on his own. It also does the least amount of damage to his opponents, Although the one upside this form has is the speed, as while he does little damage, he can rack it up because of the speed the form gives him.
Limit Form
This form changes Sora's appearance to be reminiscent of his Kingdom Hearts I outfit. Because of this it allows him to use his abilities from Kingom Hearts I and Chain of Memories.
Master Form
Final Form
This is the strongest form Sora can attain in Kingdom Hearts II. It allows him to float above the ground and also allows him to dual wield Keyblades both of which are controlled telepathically. I know some people reading this are probably wondering why I even brought this forms up if Sora can no longer enter them. The reason for this is because most of his new forms triggered by his Keyblade formchanges are seemingly evolutions to his Drive Forms. I will explain which ones can be seen as evolutions of specific drive Forms.
Formchanges
Rage Form
This form is basically a better Antiform. This is because Sora can choose to willingly enter this form when his health is low and maintains access to his Keyblade. He can also revert from this form when he chooses. Another thing he can do in this form is halve his current HP in order to increase his attack power. This form has no required Keyblade trigger and only requires Sora to have low health.
Second Form
This form is an evolution of sorts to Limit Form. It changes Sora's clothes color scheme to his Kingdom Hearts II outfit, and allows him to access abilities from that game. This form is triggered by Sora's Kingdom Key and Starlight Keyblades.
Strike Form
This form is an evolution of sorts of Valor Form. This is because this form focuses on Sora's offensive capabilities with Sora wearing red clothing. This form is triggered by Sora's Favorite Deputy, Happy Gear, and Wheel of Fate Keyblades. The formchanges Sora uses in this form are Hyper Hammer and Drill Punch from Favorite Deputy. Agile Claws and Twin Yo-Yo's from Happy Gear. And Highwind and Storm Flag from Wheel of Fate.
Element Form
This form is an evolution of sorts to Wisdom Form. Like Wisdom Form, Sora wears blue clothing and the form focuses on Sora's magical and long-range attacks. This form is triggered by Sora's Shooting Star and Ever After Keyblades. The formchanges Sora uses in this form are Double Arrowguns and Magic Launcher from Shooting Star and Mirage Staff from Ever After.
Guardian Form
This form can be seen as an evolution to Master form, but really the only thing they have in common is Sora wearing yellow clothing. This form specializes in defense. It is triggered by Sora's Hero's Origin, Hunny Spout and Classic Tone Keyblades. The formchanges that are used in this form are Counter Shield from Hero's Origin, Hunny Blasters and Hunny Launcher from Hunny Spout, which are basically Shooting Star's Double Arrowguns and Magic Launcher. And Boom Hammer and Clock Drill from Classic Tone which are it's versions of Hyper Hammer and Drill Punch.
Blitz Form
This is one of the four unique forms that can't really be argued as evolutions of Drive Forms as they are wholly unique. This form emphasizes Sora's speed and mobility. It is triggered by Sora's Crystal Snow, Nano Gear and Grand Chef Keyblades. The formchanges used in this from are Blizzard Claws, and Blizzard Blades from Crystal Snow, Nano Arms from Nano Gear, and Frying Pan from Grand Chef.
Light Form
This is the second form that is wholly unique. This form allows Sora to harness the light within him and is triggered by his Oathkeeper Keyblade.
Dark Form
The third form that is wholly unique. It allows Sora to harness the darkness inside of him and is triggered by his Oblivion Keyblade.
Double Form
The final form that is wholly unique. It allows Sora to harness both the darkness and light inside of him and allows him to dual-wield the Oathkeeper and Oblivion Keyblades like Roxas. This form is triggered by filling a meter in either Light or Dark Form.
Ultimate Form
This form can be seen as an evolution of Final Form. Like Final Form, Sora wears white clothing in Ultimate Form, and this form is the strongest form Sora can use. This form allows Sora to float above the ground, summon a bunch of swords which can attack and defend him, and allows him to teleport to his enemies to extend combos.
Feats
Joker
Overall
- Is the leader of the word-renowned Phantom Thieves of Hearts
- Defeated multiple Palace Rulers, like Kamoshida, Okumura and Shido
- Defeated or assisted in the defeat of multiple malevolent gods like Enlil, Yaldabaoth, Salamael, The Demiurge and Maruki who was just misguided
- Defeated his Velvet Room Attendants as the Twin Wardens Caroline and Justine and their true form as Lavenza
- Fought alongside S.E.E.S and The Investigation team and even helped Yu Narukami, Makoto Yuki and Kotone Shiomi defeat their Velvet Room attendants, Elizabeth, Theodore and Margaret.
- Stopped reality from being permanently fused with the Metaverse on three separate occasions.
- Took over the game awards to announce himself for Smash Bros
Power
- Before going over Joker's strength feats, I should address that his Personas strength feats from their fusion and compendium statements an will be given to him as when using the Personas he inherits all of their physical traits and abilities and his Personas of mytholigical nature are stated to be the actual deities.
- Is able to use and defeat King Frost who is said to have the power to freeze the entire world. (Multi-Continental)
- Joker's Cosmic Flare spell is able to create a quasar. (Galaxy Level)
- Defeated Palace Rulers who sustain their Palaces which are alternative universes (Universal)
- His Persona Mada can swallow the whole universe (Universal)
- His Persona Kohryu is strong enough to move all of creation (Universal)
- His Persona Vishnu created and maintains the universe (Universal)
- Defeated Yaldabaoth and erased the Metaverse alongside him with a single Sinful Shell from Satanael, (shown above) which should at least be Universal due to Yaldabaoth merging Reality and Mementos together.
- This should get Multiversal due to Mementos being both the Palace of the collective unconscious and the origin point of potentially infinite amounts of Palaces and Mementos is also referred to as the Sea of Souls/Hearts
- Was the one who finally took down Maruki who was stated to be on a whole other level than Yaldabaoth.
- Assisted in the defeat of Enlil who was able to create and trap an infinite amount of people in her infinitely sized cinema labyrinths. (Multiversal)
- Able to defeat his cognitive counterpart who Haru states when fighting hers that they might be their strongest opponents yet.
- Was the one who dealt the final blow to The Demiurge who is stronger than those cognitive Phantom Thieves Joker and the real Phantom Thieves fought and defeated
Speed
- Joker and the Phantom Thieves can dodge the Zio (Elec) line of skills which are real bolts of lightning (Either Mach 351 or 0.33c since the speed of the leader of lightning travels at 270,000 MPH and the speed of the return stroke is 220,000,000 MPH.)
- Joker and the Phantom Thieves can dodge the Kouha (Light) line of skills which are beams of light (Relativistic to Speed of Light)
- Joker can attack with and dodge the spell Inferno which looks like and behaves like a laser. (FTL)
- Joker can also attack with and dodge the spell Abyssal Eye which also looks like and behaves like a laser (FTL)
- Joker's Morning Star spell summons stars from outer space and fires an energy beam that moves past them. (170 million c) -Credit to NocturnBros on Versus Compendium
- Joker can dodge one of Okumura's robots Big Bang Challenge (450 million c) -Also credit to NocturnBros on Versus Compendium.
- Joker's Persona Vishnu is stated to be capable of traversing the universe within 3 steps. (MFTL to Infinite)
Durability
- Can take blows from Palace Rulers and Monarchs who sustain alternate universes
- Can tank Okumura's Big Bang Challenge attack which destroys a nebula (1.3 petafoe or Multi Solar-System Level) Credit again to NocturnBros on Versus Compendium
- Can survive Palace explosions and those Palaces are alternate universes (Universal)
- Survived Yaldabaoths strongest attack the Rays of Control and Full Force Blows from Maruki fused with Adam Kadmon who is the source of all creation
- Completely blocked and nullified Yaldabaoths Rays of Control an Almighty move with Satanael.
- Survived being erased from existence.
Sora
Overall
- Is potentially the strongest of the seven guardians of light
- Defeated 1,000 Heartless at once, all on his own
- Technically defeated Xehanort 13 times (9 members of the Real Orginization XIII had Xehanort's essence in them and 4 of them were technically just Xehanort)
- Freed Terra, Aqua and Ventus from their decade long suffering
- Freed Roxas from the confines of his own heart
- Managed to give almost all of his friends a happy ending at the end of Kingdom Hearts III
- Finally shared a paoupu fruit with Kairi
- Is finally in Smash Bros after being the most requested fighter
Power
- Sliced through seven budlings of stone at once (78 Tons of TNT)- Credit to Death Battle itself for this calc
- Proceeded to then launch similar looking but larger buildings
- Defeated Xehanort when he wielded the X-blade (The X-blade had the power to open Kingdom Hearts and Xehanort was going to use it to reset every world in the KH Universe and there are as many worlds are there are stars which should make this Universal)
- This feat can get to and more than likely should get Multiversal though given that every world in Kingdom Hearts is seemingly their own universe-Credit to user Bobsican on VSBattleWiki
- Sora also completely overpowered Xehanort's Keyblade beam that he used with the X-blade, with his own Keyblade beam
Speed
- Can dodge both magical and natural lightning (270,000,000 MPH or 0.33c)-Again credit to Death Battle itself for this calc
- Sora and Riku deflect multiple laser beams from every direction which is shown above. ( FTL or .50c since Riku does account for half o the lasers being deflected.)
- Sora's Keyblade beam can reach the moon in 1 second flat (1.28c)- Death Battle coming in clutch with the calcs right now.
- Sora's Drill Drive move allows him to move faster than lasers from the Parasol Beauty Heartless (9c to 18c low-end or 55c to 118c high-end) -Credit to Bobsican for both the scan and the calc.
- Another one of Sora's Keyblade beams could reach multiple stars (19.72 million c) Credit to Bobsican and Phantom on VSBattleWiki
Durability
- Took blows from Multiple versions of Xehanort
- Survived being on a ship getting hit with multiple cannonballs
- Took seemingly no damage from a powerful attack from Xehanort
- Survived a Keyblade beam from Xehanort while he using the X-blade.
- Survived being torn into conceptual pieces.
Scaling
JokerWild Card Users
Joker should scale to the other Wild Card users as they all share the same power and pool of Personas except for their starting an ultimate ones. And Joker has even fought alongside them in Persona Q2. He should also upscale to his own and their teammates- Makoto Yuki and Kotone Shiomi (the wild card users of Persona 3) were able to seal away Nyx who is the concept of Death in the Sea of Souls
- Yu Narukami (the wild card user of Persona 4) was able to overcome the goddess's Izanami's power of the will of all mankind with the wills of him and his friends
- Joker was able to due something similar against Yaldabaoth
- Makoto Yuki's Velvet Room Attendant Elizabeth, who had awaken to the power of the Wild Card was able to shake the Sea of Souls, a realm with infinite depth and the world of everyone's hearts, similar to Mementos and Mementos is even referred to as the Sea of Souls in Persona 5
- And Joker has defeated her along with all other Velvet Room attendants in Persona Q2.
- The casts of Persona 3 and 4 which include Makoto Yuki and Yu Narukami were able to move/dodge attacks in stopped time
- The casts of Persona 3 and 4 were also able to move in Chronos's Realm, where time and space hold no meaning I believe both of these feats should grant Joker Infinite speed.
Sora
Seven Guardians of Light
As the seven guardians of light are all Keyblade wielders and Sora is one of the best at wielding his Keyblade meaning he should scale relative to them or upscale from them.- King Mickey was able to fight off and defeat all 13 of Xehanort's vessels by himself while being incredibly injured and fatigued.
- Yen Sid was able to part an enormous wave of Heartless using magic with just his bare hands. While technically not a member of the guardians he does lead them and is even the one who taught Mickey.
- Roxas's heart was able to go from Sora's heart in the world of Keyblade Graveyard the world of Radiant Garden to get his vessel and then back the world of Keyblade Graveyard in a matter of seconds. And these worlds are separated by whole star systems in Kingdom Hearts III (167 million c) Credit to Bobsican on VSBattleWiki for this calc
- Sora was able to combat with and defeat Aqua who was able to reach the furthest are of the Realm of Darkness an endless realm by movement within a finite timeframe which should grant her and by extension Sora infinite speed
Weaknesses
Joker
Despite all of his strengths Joker does have his weaknesses. For example if he doesn't heal himself, as durable as he is, a strong enough attack will put him down for good. Another one is that if he runs out of SP he will not be able to use any magic spells unless Joker's Mindfulness confidant ability kicks in. Also if any of his Personas take enough damage they will undergo a Persona Break, disabling them from being summoned for a brief period of time and doing damage mentally. And even with the ungodly amount of Personas he has at his disposal he can only use one of them at a time.
Sora
As much strength as Sora has, he does have his weaknesses. For example he can be put down with enough power if he doesn't heal himself, even with his insane conceptual durability. Another weakness he has is that he isn't the smartest and fails to understand simple concepts sometimes, but he isn't stupid. And if he runs out of MP he is forced to undergo the MP recharge state forcing him to only use physical combos with his Keyblade. And finally if he is inflicted with the Command Seal or Lock status effect he cannot use his magic spells
My Verdict
Forms
Joker
Ren Amamiya
Sora
Drive Forms
Valor Form
Wisdom Form
Antiform
Limit Form
Master Form
Final Form
Formchanges
Rage Form
Second Form
Strike Form
Element Form
Guardian Form
Blitz Form
Light Form
Dark Form
Double Form
Ultimate Form
Feats
Joker
Overall
- Is the leader of the word-renowned Phantom Thieves of Hearts
- Defeated multiple Palace Rulers, like Kamoshida, Okumura and Shido
- Defeated or assisted in the defeat of multiple malevolent gods like Enlil, Yaldabaoth, Salamael, The Demiurge and Maruki who was just misguided
- Defeated his Velvet Room Attendants as the Twin Wardens Caroline and Justine and their true form as Lavenza
- Fought alongside S.E.E.S and The Investigation team and even helped Yu Narukami, Makoto Yuki and Kotone Shiomi defeat their Velvet Room attendants, Elizabeth, Theodore and Margaret.
- Stopped reality from being permanently fused with the Metaverse on three separate occasions.
- Took over the game awards to announce himself for Smash Bros
Power
- Before going over Joker's strength feats, I should address that his Personas strength feats from their fusion and compendium statements an will be given to him as when using the Personas he inherits all of their physical traits and abilities and his Personas of mytholigical nature are stated to be the actual deities.
- Is able to use and defeat King Frost who is said to have the power to freeze the entire world. (Multi-Continental)
- Joker's Cosmic Flare spell is able to create a quasar. (Galaxy Level)
- Defeated Palace Rulers who sustain their Palaces which are alternative universes (Universal)
- His Persona Mada can swallow the whole universe (Universal)
- His Persona Kohryu is strong enough to move all of creation (Universal)
- His Persona Vishnu created and maintains the universe (Universal)
- Defeated Yaldabaoth and erased the Metaverse alongside him with a single Sinful Shell from Satanael, (shown above) which should at least be Universal due to Yaldabaoth merging Reality and Mementos together.
- This should get Multiversal due to Mementos being both the Palace of the collective unconscious and the origin point of potentially infinite amounts of Palaces and Mementos is also referred to as the Sea of Souls/Hearts
- Was the one who finally took down Maruki who was stated to be on a whole other level than Yaldabaoth.
- Assisted in the defeat of Enlil who was able to create and trap an infinite amount of people in her infinitely sized cinema labyrinths. (Multiversal)
- Able to defeat his cognitive counterpart who Haru states when fighting hers that they might be their strongest opponents yet.
- Was the one who dealt the final blow to The Demiurge who is stronger than those cognitive Phantom Thieves Joker and the real Phantom Thieves fought and defeated
Speed
- Joker and the Phantom Thieves can dodge the Zio (Elec) line of skills which are real bolts of lightning (Either Mach 351 or 0.33c since the speed of the leader of lightning travels at 270,000 MPH and the speed of the return stroke is 220,000,000 MPH.)
- Joker and the Phantom Thieves can dodge the Kouha (Light) line of skills which are beams of light (Relativistic to Speed of Light)
- Joker can attack with and dodge the spell Inferno which looks like and behaves like a laser. (FTL)
- Joker can also attack with and dodge the spell Abyssal Eye which also looks like and behaves like a laser (FTL)
- Joker's Morning Star spell summons stars from outer space and fires an energy beam that moves past them. (170 million c) -Credit to NocturnBros on Versus Compendium
- Joker can dodge one of Okumura's robots Big Bang Challenge (450 million c) -Also credit to NocturnBros on Versus Compendium.
- Joker's Persona Vishnu is stated to be capable of traversing the universe within 3 steps. (MFTL to Infinite)
Durability
- Can take blows from Palace Rulers and Monarchs who sustain alternate universes
- Can tank Okumura's Big Bang Challenge attack which destroys a nebula (1.3 petafoe or Multi Solar-System Level) Credit again to NocturnBros on Versus Compendium
- Can survive Palace explosions and those Palaces are alternate universes (Universal)
- Survived Yaldabaoths strongest attack the Rays of Control and Full Force Blows from Maruki fused with Adam Kadmon who is the source of all creation
- Completely blocked and nullified Yaldabaoths Rays of Control an Almighty move with Satanael.
- Survived being erased from existence.
Sora
Overall
- Is potentially the strongest of the seven guardians of light
- Defeated 1,000 Heartless at once, all on his own
- Technically defeated Xehanort 13 times (9 members of the Real Orginization XIII had Xehanort's essence in them and 4 of them were technically just Xehanort)
- Freed Terra, Aqua and Ventus from their decade long suffering
- Freed Roxas from the confines of his own heart
- Managed to give almost all of his friends a happy ending at the end of Kingdom Hearts III
- Finally shared a paoupu fruit with Kairi
- Is finally in Smash Bros after being the most requested fighter
Power
- Sliced through seven budlings of stone at once (78 Tons of TNT)- Credit to Death Battle itself for this calc
- Proceeded to then launch similar looking but larger buildings
- Defeated Xehanort when he wielded the X-blade (The X-blade had the power to open Kingdom Hearts and Xehanort was going to use it to reset every world in the KH Universe and there are as many worlds are there are stars which should make this Universal)
- This feat can get to and more than likely should get Multiversal though given that every world in Kingdom Hearts is seemingly their own universe-Credit to user Bobsican on VSBattleWiki
- Sora also completely overpowered Xehanort's Keyblade beam that he used with the X-blade, with his own Keyblade beam
Speed
- Can dodge both magical and natural lightning (270,000,000 MPH or 0.33c)-Again credit to Death Battle itself for this calc
- Sora and Riku deflect multiple laser beams from every direction which is shown above. ( FTL or .50c since Riku does account for half o the lasers being deflected.)
- Sora's Keyblade beam can reach the moon in 1 second flat (1.28c)- Death Battle coming in clutch with the calcs right now.
- Sora's Drill Drive move allows him to move faster than lasers from the Parasol Beauty Heartless (9c to 18c low-end or 55c to 118c high-end) -Credit to Bobsican for both the scan and the calc.
- Another one of Sora's Keyblade beams could reach multiple stars (19.72 million c) Credit to Bobsican and Phantom on VSBattleWiki
Durability
- Took blows from Multiple versions of Xehanort
- Survived being on a ship getting hit with multiple cannonballs
- Took seemingly no damage from a powerful attack from Xehanort
- Survived a Keyblade beam from Xehanort while he using the X-blade.
- Survived being torn into conceptual pieces.
Scaling
Wild Card Users
- Makoto Yuki and Kotone Shiomi (the wild card users of Persona 3) were able to seal away Nyx who is the concept of Death in the Sea of Souls
- Yu Narukami (the wild card user of Persona 4) was able to overcome the goddess's Izanami's power of the will of all mankind with the wills of him and his friends
- Joker was able to due something similar against Yaldabaoth
- Makoto Yuki's Velvet Room Attendant Elizabeth, who had awaken to the power of the Wild Card was able to shake the Sea of Souls, a realm with infinite depth and the world of everyone's hearts, similar to Mementos and Mementos is even referred to as the Sea of Souls in Persona 5
- And Joker has defeated her along with all other Velvet Room attendants in Persona Q2.
- The casts of Persona 3 and 4 which include Makoto Yuki and Yu Narukami were able to move/dodge attacks in stopped time
- The casts of Persona 3 and 4 were also able to move in Chronos's Realm, where time and space hold no meaning I believe both of these feats should grant Joker Infinite speed.
Sora
Seven Guardians of Light
- King Mickey was able to fight off and defeat all 13 of Xehanort's vessels by himself while being incredibly injured and fatigued.
- Yen Sid was able to part an enormous wave of Heartless using magic with just his bare hands. While technically not a member of the guardians he does lead them and is even the one who taught Mickey.
- Roxas's heart was able to go from Sora's heart in the world of Keyblade Graveyard the world of Radiant Garden to get his vessel and then back the world of Keyblade Graveyard in a matter of seconds. And these worlds are separated by whole star systems in Kingdom Hearts III (167 million c) Credit to Bobsican on VSBattleWiki for this calc
- Sora was able to combat with and defeat Aqua who was able to reach the furthest are of the Realm of Darkness an endless realm by movement within a finite timeframe which should grant her and by extension Sora infinite speed
Weaknesses
Joker
Sora
My Verdict
Stats
In terms of stats these two are basically dead even with having Universal to Multiversal feats and scaling, having insane feats of durability like coming back from being erased from existence and being torn into conceptual pieces and having similar speeds, with Joker being faster through his own speed feats but both being infinite speed through scaling. So in terms of stats it's hard to say who wins cuz like I said it's dead even.
Arsenal & Abilities
When it comes to Arsenal, Sora has that in the bag thanks to just how many Keyblades he can use and can switch out at will, each with their own stats and Shotlocks. But when it comes to abilites Joker has that in the bag thanks to just how many Personas he can use and switch out at will each with their own stats and abilities. So this technically also results in a deadlock as Sora gets 1 point for his expansive arsenal and Joker gets 1 point for his numerous abilities.
Tertiary Factors/Experience
Now when it comes to Experience Sora should have this in the bag. While they've both been battling Heartless/Nobodies and Shadows for at minimum a year Sora has more experience with his fighting style thanks to his many years of dueling with Riku and the Final Fantasy characters back on Destiny Islands.
Conclusion
Joker
Advantages/Disadvantages:- + Has significantly more variety when it comes to abilities
- + Slightly to massively faster in finite ends but
- = Similar in speed when scaling as both have infinite speed
- + Although he can stay faster due to buffs and debuffs
- = Similar strength and durability
- = Can inflict each other with status ailments
- = Similar improvisation skills when using environment to his advantage
- = Can use magic spells to cleanse ailments
- + Forget skill would be able to make Sora undergo a Command Lock and therefore would not be able to use his Esuna spell
- - Significantly less battle experience
- - Has significantly less of an arsenal to match up to Sora's
- - Can be hit and knocked down/stunned depending on equipped Persona's weakness
- + Satanael cannot take damage even from Almighty damage/Sora's neutral element
- - Power of waking can time travel back to before Satanael is summoned
- + Power of Waking could also cause Sora to fade away before being able to use it properly
- - Any Persona other Satanael can undergo a Persona Break and therefore would not be able to be summoned for a brief period of time
- + Has significantly more variety when it comes to abilities
- + Slightly to massively faster in finite ends but
- = Similar in speed when scaling as both have infinite speed
- + Although he can stay faster due to buffs and debuffs
- = Similar strength and durability
- = Can inflict each other with status ailments
- = Similar improvisation skills when using environment to his advantage
- = Can use magic spells to cleanse ailments
- + Forget skill would be able to make Sora undergo a Command Lock and therefore would not be able to use his Esuna spell
- - Significantly less battle experience
- - Has significantly less of an arsenal to match up to Sora's
- - Can be hit and knocked down/stunned depending on equipped Persona's weakness
- + Satanael cannot take damage even from Almighty damage/Sora's neutral element
- - Power of waking can time travel back to before Satanael is summoned
- + Power of Waking could also cause Sora to fade away before being able to use it properly
- - Any Persona other Satanael can undergo a Persona Break and therefore would not be able to be summoned for a brief period of time
Sora
- - Slighty to signifcantly slower in finite ends but
- = Similar speed when scaling as both have infinite speed
- - Although Joker can ensure he's faster by buffing himself or debuffing Sora
- = Similar strength and durability
- = Can inflict each other with status ailments
- = Can cleanse each others status ailments with magic spells but
- - Joker's Forget ailment would stop Sora from being able to use magic
- - Less variety in abilities but
- + More variety in his massive arsenal
- + Significantly more battle experience
- + Can knock down/stun Joker if he hits his weakness depending on his equipped Persona
- + Can make most of Joker's Personas undergo a Persona Break
- - Cannot damage Joker if Satanael is being summoned even with Ultimate Form or the X-blade
- + Can use the power of waking to time travel before Satanael is summoned
- - Power of waking could cause Sora to fade away and "die."
Both of these heroes of heart are certainly capable of being able to put each other down as they each hold distinct advantages over the other. So in my humble opinion I thought that this fight would basically be Satanael vs The Power of Waking because in all honesty they should cancel out as Joker is immune to damage with Satanael but Sora can use the Power of waking in order to travel to before he was summoned but abuse of this power would cause Sora to fade away. So now I believe it would basically come down to status ailments which they both can inflict each other with and can cleanse themselves from. With one exception, Joker's Forget ailment as it causes his opponent to not remember how to use their equivalent of skills which would be similar to Sora being inflicted by the Command Seal/Lock ailment which prevents him from using magic, meaning he would not be able to use his Esuna spell in order to heal himself from it and Joker should be able to take advantage of that as he is either faster or similar in speed and can make himself faster anyway thanks to buffs and debuffs. So in my OPINION and you are free to disagree, I believe that no card Sora could play would stand up to the JOKER. The winner is Joker.
- - Slighty to signifcantly slower in finite ends but
- = Similar speed when scaling as both have infinite speed
- - Although Joker can ensure he's faster by buffing himself or debuffing Sora
- = Similar strength and durability
- = Can inflict each other with status ailments
- = Can cleanse each others status ailments with magic spells but
- - Joker's Forget ailment would stop Sora from being able to use magic
- - Less variety in abilities but
- + More variety in his massive arsenal
- + Significantly more battle experience
- + Can knock down/stun Joker if he hits his weakness depending on his equipped Persona
- + Can make most of Joker's Personas undergo a Persona Break
- - Cannot damage Joker if Satanael is being summoned even with Ultimate Form or the X-blade
- + Can use the power of waking to time travel before Satanael is summoned
- - Power of waking could cause Sora to fade away and "die."









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